This game is a simulation inspired by Conway's Game of Life, modeling the behavior of neurons in a neural network. The simulation features cells on a grid that activate and connect based on specific rules, divided into functional brain regions to mimic neurological activity variations.

The simulation is based on the following rules:

Base Rules:

  1. Each cell (neuron) is either active (firing) or inactive (resting). 
  2. Activation depends on the number of active neighbors. 

Zone-Based Modifications:

  • Standard Zones (Top-Left and Bottom-Right): Follow original Game of Life rules. 
  • Sensory Cortex (Top-Right): Increased activation probability; neurons activate with 2 or more active neighbors; living neurons survive with one, two, or three living neighbors; higher deactivation threshold. 
  • Hippocampus (Bottom-Left): Decreased activation probability; neurons need at least four active neighbors to activate; living neurons survive with exactly two living neighbors; lower deactivation threshold for stability. 
Updated 23 days ago
Published 27 days ago
StatusIn development
PlatformsHTML5
Authorsmaxim_isacescu, janeta1, daniela_cojocari, anastasia-tiganescu, danielacebotari
GenreSimulation
Made withUnity

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