
Game Of Life
This game is a simulation inspired by Conway's Game of Life, modeling the behavior of neurons in a neural network. The simulation features cells on a grid that activate and connect based on specific rules, divided into functional brain regions to mimic neurological activity variations.
The simulation is based on the following rules:
Base Rules:
- Each cell (neuron) is either active (firing) or inactive (resting).
- Activation depends on the number of active neighbors.
Zone-Based Modifications:
- Standard Zones (Top-Left and Bottom-Right): Follow original Game of Life rules.
- Sensory Cortex (Top-Right): Increased activation probability; neurons activate with 2 or more active neighbors; living neurons survive with one, two, or three living neighbors; higher deactivation threshold.
- Hippocampus (Bottom-Left): Decreased activation probability; neurons need at least four active neighbors to activate; living neurons survive with exactly two living neighbors; lower deactivation threshold for stability.
Updated | 23 days ago |
Published | 27 days ago |
Status | In development |
Platforms | HTML5 |
Authors | maxim_isacescu, janeta1, daniela_cojocari, anastasia-tiganescu, danielacebotari |
Genre | Simulation |
Made with | Unity |
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